
Above: Mark Skaggs, senior vice president at Zynga.
Image Credit: Zynga
Mark SkaggsΒ isΒ a seasoned game designer whose hits such as FarmVille and Empires & Allies reached more than 365 million people. However, after seven years at social mobile game giant Zynga, he resigned last fall to his next big thing. And today, heβs revealing that his future lies in making mobile games with an Indian game studio.
In an exclusive interview with GamesBeat, Skaggs said he is joining Moonfrog LabsΒ in Bangalore, India, as a game designer and board member. The move says tons about how India has a chance to be the next big thing in the $30 billion mobile games market. Its market is relatively small, with revenues the previous year of about $200 million, however, the region is adding more than 100 million smartphone users a year, and theyβre starting to play tons of games. By 2019, it could hit $3 billion, according to previous game analyst Atul Bagga.
Skaggs has had a storied career, however, heβs never stayed in a rut. At Electronic Arts, he createdΒ Command & Conquer Generals for the PC in 2003. In 2008, he joined Zynga, which was rocketing to stardom on the strength of Facebook games. In 2009, he helped createΒ the mother of all Facebook games, FarmVille. He went on to create games with scores of millions of more users: CityVille, The Ville, Treasure Isle, and Empires & Allies.
βItβs exciting to me because the team here is very self-motivated, very excited about learning,β Skaggs said. βWhile they have tons of the raw material, I can take them to the next level and give them the benefit of experience, from the school of hard knocks.β
Skaggs fully believes that Indiaβs fledgling game industry can become one of the centers of excellence for game making.
Skaggs said he enjoyed his time at Zynga, however, he was commuting from Dallas, Texas, to San Francisco during that whole time. After he left Zynga, he recharged and relaxed with his family. He looked around for four months to figure out what he wanted to do. He had been to India in 2009, when Zynga needed to find employees in India to watch the FarmVille servers β which were always seeing user activity β while the team in the U.S. slept. In 2011, Skaggs made more connections when he spoke at the NASSCOM GDC event and then visited Zyngaβs Bangalore studio.
Some of those employees, such as Moonfrog cofounder Tanay Tayal, left to started Moonfrog in 2013. They created a mobile game studio and have had two hit games so far: Teen Patti Gold (an India version of poker) and Smash Cricket. When Skaggs spoke at our GamesBeat 2015 conference, he made some more connections and was invited to speak at NASSCOM GDC again.

Above: Moonfrog Labs logo
Image Credit: Moonfrog Labs
βIt was time,β Skaggs said. βIt was the longest I stayed at any one place. After that much time, you need to find new adventures. Then it was good to find people with the same values. I wake up every morning loving what I do.β
Now Skaggs gets to work in Dallas, however, heβll be doing lots of Skype sessions with his new coworkers in India. He said itβs too early to talk about specific games yet, however, Tayal said in an interview that Moonfrog Labs is creating βmobile firstβ and βIndia firstβ games. Over time, Skaggs and Tayal said that they hope to create games with global appeal.
In the long run, Skaggs still wants to create games that are accessible to everyone β a goal that he hit at Zynga. Before he went to Zynga, his games had sold about 15 million copies. At Zynga, the number was about 350 million users. The peak daily active user count for FarmVille was 32 million players.

Above: Mark Skaggs, showing off The Ville.
Image Credit: Dean Takahashi
In India, thereβs a chance to start anew. The country has about 120 million smartphones, however, several people donβt pay for games. Developers have to rely on ad revenue, which isnβt huge, and the average phone isnβt very powerful. Downloads have to be limited to something like eight megabytes. Thatβs far different from more powerful smartphones in the West.
However, India is adding something like 100 million smartphones a year, Tayal said. Indian financial advisory firmΒ KPMG projected that India will reach 236 million mobile Internet users by 2016, and 314 million by 2017.Β Skaggs said it was appealing that the βgames industry is just getting started in India.β
βThings we take for granted arenβt in place,β Skaggs said. βIt opens my eyes and makes me question how games have been made over the last five or ten years.β
Moonfrog Labs has grown to 80 people, all of them in Bangalore except for Skaggs.
βIn my career, Iβve been fortunate enough to have learned from and been mentored by some of theΒ greats of the industry like Brett Sperry, Louis Castle, Bing Gordon, Luc Barthelet, Don Mattrick and numerous super very smart people on the teams Iβve worked with,β Skaggs said. βJoining Moonfrog on their mission means making great games and also an opportunity to βgive backβ by helping and mentoring smart, creative, and hungry gameΒ makers like others did for me.β