If StarCraft is a bit out of your league, En Masse might have a solution.
The publisher, which is responsible for the massively multiplayer online role-playing game Tera, announced a new real-time strategy game today, Battleplans. While RTS games usually require tons of practice and patience to learn, En Masse claims that Battleplans will have a lower barrier of entry. This could help it attract players that usually shy away from the genre. It will come out first for PC, with a mobile version following afterwards. Mobile releases are important, since that industry was worth $34.8 billion in 2015.
“We’ve decided to launch on PC first because it allows us to get player feedback and data to make faster changes to the game without the time lag of the mobile submission process,” Chris Lee, chief executive officer of En Masse, told GamesBeat. “It also provides us a chance to more readily engage with our community, which is something we're very passionate about.”
Lee also noted that players will share data between the PC and mobile versions, and he also said that both will support cross-platform multiplayer.
Concerning how the game plays, Lee described the defensive part of Battleplans as similar to a tower-defense game, while offense will focus on choosing heroes and support units.
“We’re excited about Battleplans because it brings together some of the most engaging aspects of the RTS genre, and challenges players to outsmart each other,” Lee said. “Separating the attack and defense mechanics provides players with two extremely compelling gameplay experiences.”
En Masse is planning a beta for the PC version, which you can sign up for here.
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